The Root Beer Game Simulation
Supply Chain Management: The Root Beer Game Simulation
In the Root Beer game simulation, I tried to forecast or predict the number of root beer cases to order in order to achieve as low a backlog and unused inventory as possible. Although I noticed that the order from customers was consistently for 100,000 cases each week and that the supplier delivered 50,000 cases each week, it was still hard to come up with a more accurate forecast, especially with the delay in deliveries.
Before the order I just placed got delivered, a new demand from customers came